The better way to work with Claude Code
The better way to work with Claude Code
Section titled “The better way to work with Claude Code”Three short prompts. Use them in order. They’re the practical shape of the master prompt — broken into the three things you actually do in a session.
1) Don’t start coding. Explore.
Section titled “1) Don’t start coding. Explore.”Do not start with:
Make this dashboard look better.
Start with:
Explore the current dashboard first. Identify the layout structure, navigationmodel, component system, and user tasks. Then propose 3 UI/UX improvementdirections before coding.This forces the explore phase. Claude reads your actual code before suggesting anything.
2) Pick a direction. Get a real plan.
Section titled “2) Pick a direction. Get a real plan.”Turn direction 2 into a detailed implementation plan. Include files to modify,components to create, dependencies to avoid, responsive behavior, accessibilityrequirements, and verification steps.This forces the plan phase. You get a real diff plan before any code is written.
3) Implement small. Verify each step.
Section titled “3) Implement small. Verify each step.”Implement the plan in small commits. Reuse existing components where possible.After each major change, run the relevant checks and tell me what changed.This forces the implement-and-verify phase. You don’t end up with a 700-line untestable diff.
That’s the whole loop
Section titled “That’s the whole loop”Explore → Plan → Implement → Verify ↑ ↓ └───────── next session ─────────┘Anthropic recommends this exact pattern. The course just wraps it in real prompts you can paste.
Where the supporting tools come in
Section titled “Where the supporting tools come in”For repeatable team workflows, Anthropic recommends:
- CLAUDE.md — persistent project conventions (template)
- Skills — reusable playbooks (ui-pattern-picker)
- MCP — external tools like Figma or databases
- Subagents — isolated research without polluting main context
- Hooks — deterministic checks (lint/typecheck/a11y on save or commit)
- Plugins — packageable bundles of the above
The course covers the first two heavily. The other four are referenced where they fit.
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